9-bits by David Kaneda

A tumblog by David Kaneda, creative director at Sencha.


POWERED by FUSION

January 5th 2012

More on Less Commissions »

Evan Gotlib, SVP Advertising Sales & Creative Services for blip.tv, posted a response to the article I posted yesterday which recommended removing sales commissions from your organization. You should read the whole response, but there are a few things I wanted to reply to directly:

The problem with this article is that it fails to account for the different way salespeople are measured and treated within an organization.  Salespeople are usually given a much shorter leash than other types of employees.  The pressure on salespeople to drive revenue is intense.

I agree here, but see this as the problem. Let’s stop treating them differently.

Salespeople (the good ones at least) are like professional poker players.  The chips poker players use and accumulate are how they keep score…  Salespeople (like I said, the good ones) treat their commission in the same way.  It’s a mechanism to keep score and prove you are better than anyone else on the team.

Again, I would see this as a problem. Why are your salespeople not working together to make sales? As a creative director, I cringe at the thought of our company’s designers trying to prove they are better than each other. Rather, I want us all to acknowledge our individual strengths and weaknesses and leverage each other when it would be beneficial.

Sales is a difficult, gut-wrenching, nerve-racking and at times ugly way to make a living.  It requires people to want to have a number on their back every single second of every single minute of every single day.  And if you start to fall off you’re gone.  Miss your number and it’s not “Oh, do better next time, you’re great!”  No.  Miss your number and it’s “Bye.”  The harsh reality of being a salesperson demands compensation that is tailored to the job.

I’m sure I’m being naive, but I don’t believe any job has to be gut-wrenching and nerve-wracking. Maybe it’s possible to run a sales team without them living in fear of missing an estimate and being fired. Maybe those salespeople, the happier, not-living-in-a-dystopian-call-center salespeople, would prefer to have a salary which was dependable. Maybe they’d make better relationships with customers because they weren’t anxiously pushing products, in fear that they won’t have income to support their family next month. Maybe.

Sales is war.  If you look at it any other way you are not cut out for it.  If you are not ready to fight - and I mean really fight - sales is not for you.  And because of this and of the way salespeople are measured by management, I am a strong believer in sales commissions.

And this is where I digress. I am not cut out for sales. I know this. So please take any of my thoughts on the subject with a grain of salt. My only interest is discussing the subject is its impact on a company’s relationship with its employees and customers.

(Source: inc.com)

Taking vacation at Red Frog is encouraged (and even celebrated). And it’s not abused. Ever. By anyone. Simply make sure your work is getting done and make sure you’re covered while you’re away and that’s it—no questions asked.

Give Your Employees Unlimited Vacation Days

Some look at business management techniques like this and think they are pipe dreams or flat out silly. I disagree: I think it’s a shift in our culture and a necessary one. Just as sales commissions train salespeople to focus on the wrong results, so do strict 9-5 environments and time-tracking. Productivity, skill, and value do not relate to minutes, hours, or days. One day I hope to lead an office with unrestricted vacation time, transparent salaries, and proper 15% time.

Why do we pay sales commissions? »

So we did it, and no catastrophes struck us. No earthquakes. No plagues, and no one quit. In the year since we dropped the commission system our sales have gone up. In fact, four of the last five months have been record months.

Fog Creek describes the pitfalls of paying salespeople commissions, but misses my favorite argument: Commissions give salespeople a skewed value system. Sales is an incredibly important (and often overlooked) part of your user experience. By telling salespeople that a sale (and revenue, to a further extent) is their ultimate priority, they put customer experience second. It is a problem akin to dark patterns in UI design: By only testing the quantitative and not qualitative, you run a significant risk of slowly and quietly killing your brand.

One of the biggest goals of the release was simply reduced file size and improved performance. Here’s a quick chart comparing default download size for the previous release of jQTouch (beta 3), the current version of jQuery Mobile, and the upcoming jQTouch beta 4.

One of the biggest goals of the release was simply reduced file size and improved performance. Here’s a quick chart comparing default download size for the previous release of jQTouch (beta 3), the current version of jQuery Mobile, and the upcoming jQTouch beta 4.

A Look Inside Mobile Design Patterns

Invitations are helpful tips that are displayed the first time a user opens an application or arrives at a new place. They suggest actions and guide the user to the intended functionality. A simple invitation can turn an otherwise discouraging first time experience into a satisfying one.

via decodering.

A Look Inside Mobile Design Patterns

Invitations are helpful tips that are displayed the first time a user opens an application or arrives at a new place. They suggest actions and guide the user to the intended functionality. A simple invitation can turn an otherwise discouraging first time experience into a satisfying one.

via decodering.

Dark Patterns: Deception vs. Honesty in UI Design »

In particular, this passage does a fantastic job at articulating the hardest part of my job:

Removing dark patterns from any site involves a leap of faith. A company has to shift from a short-term quantitative measurement mindset to one that values relatively slow, steady growth of “warm fuzzy” qualitative things like brand image, credibility, and trust.

I typically argue that it’s okay to diverge from conventions so long as the experience is intuitive and polished. If it improves things, even better.
Geoff Teehan makes poignant comment about native vs. web interfaces in Going down the right Path.

Also noted: